// Copyright (C) 2017 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include namespace Nz { inline void RenderQueueRegistry::Clear() { m_renderLayerRegistry.clear(); m_pipelineRegistry.clear(); } inline std::size_t RenderQueueRegistry::FetchLayerIndex(int renderLayer) const { auto it = m_renderLayerRegistry.find(renderLayer); assert(it != m_renderLayerRegistry.end()); return it->second; } inline std::size_t RenderQueueRegistry::FetchPipelineIndex(const RenderPipeline* pipeline) const { auto it = m_pipelineRegistry.find(pipeline); assert(it != m_pipelineRegistry.end()); return it->second; } inline std::size_t RenderQueueRegistry::FetchVertexBuffer(const AbstractBuffer* vertexBuffer) const { auto it = m_vertexBufferRegistry.find(vertexBuffer); assert(it != m_vertexBufferRegistry.end()); return it->second; } inline void RenderQueueRegistry::RegisterLayer(int renderLayer) { m_renderLayerRegistry.try_emplace(renderLayer, m_renderLayerRegistry.size()); } inline void RenderQueueRegistry::RegisterPipeline(const RenderPipeline* pipeline) { m_pipelineRegistry.try_emplace(pipeline, m_pipelineRegistry.size()); } inline void RenderQueueRegistry::RegisterVertexBuffer(const AbstractBuffer* vertexBuffer) { m_vertexBufferRegistry.try_emplace(vertexBuffer, m_vertexBufferRegistry.size()); } } #include