// Copyright (C) 2021 Jérôme Leclercq // This file is part of the "Nazara Engine - Physics 3D module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_RIGIDBODYCOMPONENT_HPP #define NAZARA_RIGIDBODYCOMPONENT_HPP #include #include namespace Nz { class NAZARA_PHYSICS3D_API RigidBody3DComponent : public RigidBody3D { public: using RigidBody3D::RigidBody3D; RigidBody3DComponent(const RigidBody3DComponent&) = default; RigidBody3DComponent(RigidBody3DComponent&&) noexcept = default; ~RigidBody3DComponent() = default; RigidBody3DComponent& operator=(const RigidBody3DComponent&) = default; RigidBody3DComponent& operator=(RigidBody3DComponent&&) noexcept = default; }; } #include #endif