// Copyright (C) 2021 Jérôme Leclercq // This file is part of the "Nazara Engine - Utility module" // For conditions of distribution and use, see copyright notice in Prerequisites.hpp #include #include namespace Nz { template RigidBody3DComponent Physics3DSystem::CreateRigidBody(Args&&... args) { return RigidBody3DComponent(&m_physWorld, std::forward(args)...); } inline PhysWorld3D& Physics3DSystem::GetPhysWorld() { return m_physWorld; } inline const PhysWorld3D& Physics3DSystem::GetPhysWorld() const { return m_physWorld; } } #include