// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - Utility module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_SEQUENCE_HPP #define NAZARA_SEQUENCE_HPP #include #include #include namespace Nz { struct Sequence { std::string name; UInt32 firstFrame; UInt32 frameCount; UInt32 frameRate; }; struct SequenceJoint { Quaternionf rotation; Vector3f position; Vector3f scale; }; } #endif // NAZARA_SEQUENCE_HPP