// Copyright (C) 2012 Jérôme Leclercq // This file is part of the "Nazara Engine - Renderer module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_RENDERTARGET_HPP #define NAZARA_RENDERTARGET_HPP #include #include #include class NzRenderer; class NAZARA_API NzRenderTarget { friend class NzRenderer; public: NzRenderTarget() = default; virtual ~NzRenderTarget(); virtual unsigned int GetHeight() const = 0; virtual NzRenderTargetParameters GetParameters() const = 0; virtual unsigned int GetWidth() const = 0; bool IsActive() const; virtual bool IsRenderable() const = 0; bool SetActive(bool active); // Fonctions OpenGL virtual bool HasContext() const = 0; protected: virtual bool Activate() = 0; virtual void Desactivate(); }; #endif // NAZARA_RENDERTARGET_HPP