// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - OpenGL renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #include namespace Nz { inline void OpenGLRenderImage::Reset(UInt32 imageIndex) { m_imageIndex = imageIndex; } } #include