// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_DEPTHRENDERQUEUE_HPP #define NAZARA_DEPTHRENDERQUEUE_HPP #include #include #include #include #include #include #include #include #include #include class NAZARA_GRAPHICS_API NzDepthRenderQueue : public NzForwardRenderQueue { public: NzDepthRenderQueue(); ~NzDepthRenderQueue() = default; void AddBillboard(const NzMaterial* material, const NzVector3f& position, const NzVector2f& size, const NzVector2f& sinCos = NzVector2f(0.f, 1.f), const NzColor& color = NzColor::White) override; void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr positionPtr, NzSparsePtr sizePtr, NzSparsePtr sinCosPtr = nullptr, NzSparsePtr colorPtr = nullptr) override; void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr positionPtr, NzSparsePtr sizePtr, NzSparsePtr sinCosPtr, NzSparsePtr alphaPtr) override; void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr positionPtr, NzSparsePtr sizePtr, NzSparsePtr anglePtr, NzSparsePtr colorPtr = nullptr) override; void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr positionPtr, NzSparsePtr sizePtr, NzSparsePtr anglePtr, NzSparsePtr alphaPtr) override; void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr positionPtr, NzSparsePtr sizePtr, NzSparsePtr sinCosPtr = nullptr, NzSparsePtr colorPtr = nullptr) override; void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr positionPtr, NzSparsePtr sizePtr, NzSparsePtr sinCosPtr, NzSparsePtr alphaPtr) override; void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr positionPtr, NzSparsePtr sizePtr, NzSparsePtr anglePtr, NzSparsePtr colorPtr = nullptr) override; void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr positionPtr, NzSparsePtr sizePtr, NzSparsePtr anglePtr, NzSparsePtr alphaPtr) override; void AddDirectionalLight(const DirectionalLight& light) override; void AddMesh(const NzMaterial* material, const NzMeshData& meshData, const NzBoxf& meshAABB, const NzMatrix4f& transformMatrix) override; void AddPointLight(const PointLight& light) override; void AddSpotLight(const SpotLight& light) override; void AddSprites(const NzMaterial* material, const NzVertexStruct_XYZ_Color_UV* vertices, unsigned int spriteCount, const NzTexture* overlay = nullptr) override; private: bool IsMaterialSuitable(const NzMaterial* material) const; NzMaterialRef m_baseMaterial; }; #endif // NAZARA_DEPTHRENDERQUEUE_HPP