// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Development Kit" // For conditions of distribution and use, see copyright notice in Prerequesites.hpp #pragma once #ifndef NDK_LUABINDING_GRAPHICS_HPP #define NDK_LUABINDING_GRAPHICS_HPP #include #include #include #include #include #include namespace Ndk { class NDK_API LuaBinding_Graphics : public LuaBinding_Base { public: LuaBinding_Graphics(LuaBinding& binding); ~LuaBinding_Graphics() = default; void Register(Nz::LuaInstance& instance) override; Nz::LuaClass abstractViewer; Nz::LuaClass instancedRenderable; Nz::LuaClass material; Nz::LuaClass model; Nz::LuaClass sprite; Nz::LuaClass spriteLibrary; }; } #endif // NDK_LUABINDING_GRAPHICS_HPP