// This file is part of the "Nazara Development Kit" // For conditions of distribution and use, see copyright notice in Prerequesites.hpp #include #include namespace Ndk { void LuaBinding::BindUtility() { /*********************************** Nz::AbstractImage **********************************/ abstractImage.SetMethod("GetBytesPerPixel", &Nz::AbstractImage::GetBytesPerPixel); abstractImage.SetMethod("GetDepth", &Nz::AbstractImage::GetDepth, static_cast(0)); abstractImage.SetMethod("GetFormat", &Nz::AbstractImage::GetFormat); abstractImage.SetMethod("GetHeight", &Nz::AbstractImage::GetHeight, static_cast(0)); abstractImage.SetMethod("GetLevelCount", &Nz::AbstractImage::GetLevelCount); abstractImage.SetMethod("GetMaxLevel", &Nz::AbstractImage::GetMaxLevel); abstractImage.SetMethod("GetSize", &Nz::AbstractImage::GetSize, static_cast(0)); abstractImage.SetMethod("GetType", &Nz::AbstractImage::GetType); abstractImage.SetMethod("GetWidth", &Nz::AbstractImage::GetWidth, static_cast(0)); abstractImage.SetMethod("IsCompressed", &Nz::AbstractImage::IsCompressed); abstractImage.SetMethod("IsCubemap", &Nz::AbstractImage::IsCubemap); abstractImage.SetMethod("GetMemoryUsage", [] (Nz::LuaInstance& lua, Nz::AbstractImage* abstractImage) -> int { unsigned int argCount = std::min(lua.GetStackTop(), 1U); switch (argCount) { case 0: return lua.Push(abstractImage->GetMemoryUsage()); case 1: { int index = 1; Nz::UInt8 level(lua.Check(&index)); return lua.Push(abstractImage->GetMemoryUsage(level)); } } lua.Error("No matching overload for method GetMemoryUsage"); return 0; }); abstractImage.SetMethod("Update", [] (Nz::LuaInstance& lua, Nz::AbstractImage* abstractImage) -> int { unsigned int argCount = std::min(lua.GetStackTop(), 6U); int argIndex = 1; std::size_t bufferSize = 0; const Nz::UInt8* pixels = reinterpret_cast(lua.CheckString(argIndex++, &bufferSize)); if (argCount < 2 || lua.IsOfType(2, Nz::LuaType_Number)) { // bool Update(const UInt8* pixels, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) unsigned int srcWidth = lua.Check(&argIndex, 0); unsigned int srcHeight = lua.Check(&argIndex, 0); Nz::UInt8 level = lua.Check(&argIndex, 0); ///TODO: Buffer checks (Nz::ByteBufferView ?) return lua.Push(abstractImage->Update(pixels, srcWidth, srcHeight, level)); } /* Disabled until Box and Rect have been ported else if (lua.IsOfType(2, "Box")) { // bool Update(const UInt8* pixels, const Boxui& box, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) Nz::Boxui box = lua.Check(&argIndex); unsigned int srcWidth = lua.Check(&argIndex, 0); unsigned int srcHeight = lua.Check(&argIndex, 0); Nz::UInt8 level = lua.Check(&argIndex, 0); ///TODO: Buffer checks (Nz::ByteBufferView ?) return lua.Push(abstractImage->Update(pixels, srcWidth, srcHeight, level)); } else if (lua.IsOfType(2, "Rect")) { // bool Update(const UInt8* pixels, const Rectui& rect, unsigned int z = 0, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) Nz::Rectui box = lua.Check(&argIndex); unsigned int srcWidth = lua.Check(&argIndex, 0); unsigned int srcHeight = lua.Check(&argIndex, 0); Nz::UInt8 level = lua.Check(&argIndex, 0); ///TODO: Buffer checks (Nz::ByteBufferView ?) return lua.Push(abstractImage->Update(pixels, srcWidth, srcHeight, level)); }*/ lua.Error("No matching overload for method Update"); return 0; }); /*********************************** Nz::Node **********************************/ nodeClass.SetMethod("GetBackward", &Nz::Node::GetBackward); //nodeClass.SetMethod("GetChilds", &Nz::Node::GetChilds); nodeClass.SetMethod("GetDown", &Nz::Node::GetDown); nodeClass.SetMethod("GetForward", &Nz::Node::GetForward); nodeClass.SetMethod("GetInheritPosition", &Nz::Node::GetInheritPosition); nodeClass.SetMethod("GetInheritRotation", &Nz::Node::GetInheritRotation); nodeClass.SetMethod("GetInheritScale", &Nz::Node::GetInheritScale); nodeClass.SetMethod("GetInitialPosition", &Nz::Node::GetInitialPosition); //nodeClass.SetMethod("GetInitialRotation", &Nz::Node::GetInitialRotation); nodeClass.SetMethod("GetInitialScale", &Nz::Node::GetInitialScale); nodeClass.SetMethod("GetLeft", &Nz::Node::GetLeft); nodeClass.SetMethod("GetNodeType", &Nz::Node::GetNodeType); //nodeClass.SetMethod("GetParent", &Nz::Node::GetParent); nodeClass.SetMethod("GetPosition", &Nz::Node::GetPosition, Nz::CoordSys_Global); nodeClass.SetMethod("GetRight", &Nz::Node::GetRight); //nodeClass.SetMethod("GetRotation", &Nz::Node::GetRotation, Nz::CoordSys_Global); nodeClass.SetMethod("GetScale", &Nz::Node::GetScale, Nz::CoordSys_Global); //nodeClass.SetMethod("GetTransformMatrix", &Nz::Node::GetTransformMatrix); nodeClass.SetMethod("GetUp", &Nz::Node::GetUp); nodeClass.SetMethod("HasChilds", &Nz::Node::HasChilds); nodeClass.SetMethod("GetBackward", &Nz::Node::GetBackward); nodeClass.SetMethod("GetDown", &Nz::Node::GetDown); nodeClass.SetMethod("GetForward", &Nz::Node::GetForward); nodeClass.SetMethod("GetInheritPosition", &Nz::Node::GetInheritPosition); nodeClass.SetMethod("GetInheritRotation", &Nz::Node::GetInheritRotation); nodeClass.SetMethod("GetInheritScale", &Nz::Node::GetInheritScale); nodeClass.SetMethod("GetInitialPosition", &Nz::Node::GetInitialPosition); nodeClass.SetMethod("GetInitialRotation", &Nz::Node::GetInitialRotation); nodeClass.SetMethod("GetInitialScale", &Nz::Node::GetInitialScale); nodeClass.SetMethod("GetLeft", &Nz::Node::GetLeft); nodeClass.SetMethod("GetNodeType", &Nz::Node::GetNodeType); nodeClass.SetMethod("GetPosition", &Nz::Node::GetPosition, Nz::CoordSys_Global); nodeClass.SetMethod("GetRight", &Nz::Node::GetRight); nodeClass.SetMethod("GetRotation", &Nz::Node::GetRotation, Nz::CoordSys_Global); nodeClass.SetMethod("GetScale", &Nz::Node::GetScale, Nz::CoordSys_Global); nodeClass.SetMethod("GetUp", &Nz::Node::GetUp); nodeClass.SetMethod("SetInitialPosition", (void(Nz::Node::*)(const Nz::Vector3f&)) &Nz::Node::SetInitialPosition); nodeClass.SetMethod("SetInitialRotation", (void(Nz::Node::*)(const Nz::Quaternionf&)) &Nz::Node::SetInitialRotation); nodeClass.SetMethod("SetPosition", (void(Nz::Node::*)(const Nz::Vector3f&, Nz::CoordSys)) &Nz::Node::SetPosition, Nz::CoordSys_Local); nodeClass.SetMethod("SetRotation", (void(Nz::Node::*)(const Nz::Quaternionf&, Nz::CoordSys)) &Nz::Node::SetRotation, Nz::CoordSys_Local); nodeClass.SetMethod("Move", [] (Nz::LuaInstance& lua, Nz::Node& node) -> int { int argIndex = 1; Nz::Vector3f offset = lua.Check(&argIndex); Nz::CoordSys coordSys = lua.Check(&argIndex, Nz::CoordSys_Local); node.Move(offset, coordSys); return 0; }); nodeClass.SetMethod("Rotate", [] (Nz::LuaInstance& lua, Nz::Node& node) -> int { int argIndex = 1; Nz::Quaternionf rotation = lua.Check(&argIndex); Nz::CoordSys coordSys = lua.Check(&argIndex, Nz::CoordSys_Local); node.Rotate(rotation, coordSys); return 0; }); nodeClass.SetMethod("Scale", [] (Nz::LuaInstance& lua, Nz::Node& node) -> int { unsigned int argCount = std::min(lua.GetStackTop(), 4U); int argIndex = 1; switch (argCount) { case 1: { if (lua.IsOfType(argIndex, Nz::LuaType_Number)) node.Scale(lua.Check(&argIndex)); else node.Scale(lua.Check(&argIndex)); return 0; } case 3: node.Scale(lua.Check(&argIndex)); return 0; } lua.Error("No matching overload for method Scale"); return 0; }); nodeClass.SetMethod("SetScale", [] (Nz::LuaInstance& lua, Nz::Node& node) -> int { unsigned int argCount = std::min(lua.GetStackTop(), 4U); int argIndex = 1; switch (argCount) { case 1: case 2: { if (lua.IsOfType(argIndex, Nz::LuaType_Number)) { float scale = lua.Check(&argIndex); Nz::CoordSys coordSys = lua.Check(&argIndex, Nz::CoordSys_Local); node.SetScale(scale, coordSys); } else node.SetScale(lua.Check(&argIndex)); return 0; } case 3: case 4: { Nz::Vector3f scale = lua.Check(&argIndex); Nz::CoordSys coordSys = lua.Check(&argIndex, Nz::CoordSys_Local); node.SetScale(scale, coordSys); return 0; } } lua.Error("No matching overload for method SetScale"); return 0; }); nodeClass.SetMethod("SetInitialScale", [] (Nz::LuaInstance& lua, Nz::Node& node) -> int { unsigned int argCount = std::min(lua.GetStackTop(), 4U); int argIndex = 1; switch (argCount) { case 1: { if (lua.IsOfType(argIndex, Nz::LuaType_Number)) node.SetInitialScale(lua.Check(&argIndex)); else node.SetInitialScale(lua.Check(&argIndex)); return 0; } case 2: case 3: node.SetInitialScale(lua.Check(&argIndex)); return 0; } lua.Error("No matching overload for method SetInitialScale"); return 0; }); } void LuaBinding::RegisterUtility(Nz::LuaInstance& instance) { abstractImage.Register(instance); nodeClass.Register(instance); } }