// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include namespace Nz { void MaterialSettings::AddPass(std::string_view passName, MaterialPass materialPass) { std::size_t passIndex = Graphics::Instance()->GetMaterialPassRegistry().GetPassIndex(passName); return AddPass(passIndex, std::move(materialPass)); } const MaterialPass* MaterialSettings::GetPass(std::string_view passName) const { std::size_t passIndex = Graphics::Instance()->GetMaterialPassRegistry().GetPassIndex(passName); return GetPass(passIndex); } }