// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - ChipmunkPhysics2D module" // For conditions of distribution and use, see copyright notice in Config.hpp #include namespace Nz { inline ChipmunkPhysWorld2D& ChipmunkPhysics2DSystem::GetPhysWorld() { return m_physWorld; } inline const ChipmunkPhysWorld2D& ChipmunkPhysics2DSystem::GetPhysWorld() const { return m_physWorld; } } #include