// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - OpenGL Renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include namespace Nz { inline OpenGLFramebuffer::OpenGLFramebuffer(Type type) : m_type(type) { } inline auto OpenGLFramebuffer::GetType() const -> Type { return m_type; } } #include