// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Audio module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_AUDIO_AUDIOBUFFER_HPP #define NAZARA_AUDIO_AUDIOBUFFER_HPP #include #include #include #include namespace Nz { class AudioDevice; class NAZARA_AUDIO_API AudioBuffer { public: inline AudioBuffer(std::shared_ptr device); AudioBuffer(const AudioBuffer&) = default; AudioBuffer(AudioBuffer&&) = default; virtual ~AudioBuffer(); inline const std::shared_ptr& GetAudioDevice() const; virtual UInt64 GetSampleCount() const = 0; virtual UInt64 GetSize() const = 0; virtual UInt32 GetSampleRate() const = 0; virtual bool IsCompatibleWith(const AudioDevice& device) const = 0; virtual bool Reset(AudioFormat format, UInt64 sampleCount, UInt32 sampleRate, const void* samples) = 0; AudioBuffer& operator=(const AudioBuffer&) = default; AudioBuffer& operator=(AudioBuffer&&) = default; private: std::shared_ptr m_device; }; } #include #endif // NAZARA_AUDIO_AUDIOBUFFER_HPP