// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include namespace Nz { inline std::size_t Model::GetSubMeshCount() const { return m_submeshes.size(); } inline void Model::SetMaterial(std::size_t subMeshIndex, std::shared_ptr material) { assert(subMeshIndex < m_submeshes.size()); assert(material); if (m_submeshes[subMeshIndex].material != material) { OnMaterialInvalidated(this, subMeshIndex, material); m_submeshes[subMeshIndex].material = std::move(material); OnElementInvalidated(this); } } } #include