// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include namespace Nz { inline UniformValuePropertyHandler::UniformValuePropertyHandler(std::string propertyName, std::string blockTag) : m_blockTag(std::move(blockTag)), m_propertyName(std::move(propertyName)), m_memberTag(m_propertyName) { } inline UniformValuePropertyHandler::UniformValuePropertyHandler(std::string propertyName, std::string memberTag, std::string blockTag) : m_blockTag(std::move(blockTag)), m_propertyName(std::move(propertyName)), m_memberTag(std::move(memberTag)) { } } #include