// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_GRAPHICS_RENDERELEMENTPOOL_HPP #define NAZARA_GRAPHICS_RENDERELEMENTPOOL_HPP #include #include #include #include namespace Nz { class RenderElementOwner; class NAZARA_GRAPHICS_API RenderElementPoolBase { public: RenderElementPoolBase() = default; RenderElementPoolBase(const RenderElementPoolBase&) = delete; RenderElementPoolBase(RenderElementPoolBase&&) = delete; virtual ~RenderElementPoolBase(); virtual void Clear() = 0; virtual void Free(std::size_t index) = 0; RenderElementPoolBase& operator=(const RenderElementPoolBase&) = delete; RenderElementPoolBase& operator=(RenderElementPoolBase&&) = delete; }; template class RenderElementPool final : public RenderElementPoolBase { public: RenderElementPool(); RenderElementPool(const RenderElementPool&) = delete; RenderElementPool(RenderElementPool&&) = delete; ~RenderElementPool() = default; template RenderElementOwner Allocate(Args&&... args); void Clear() override; void Free(std::size_t index) override; RenderElementPool& operator=(const RenderElementPool&) = delete; RenderElementPool& operator=(RenderElementPool&&) = delete; private: MemoryPool m_pool; }; } #include #endif // NAZARA_GRAPHICS_RENDERELEMENTPOOL_HPP