// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Math module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_MATH_VECTOR2_HPP #define NAZARA_MATH_VECTOR2_HPP #include #include #include #include #include namespace Nz { struct SerializationContext; template class Vector3; template class Vector4; template class Vector2 { public: Vector2() = default; Vector2(T X, T Y); explicit Vector2(T scale); template explicit Vector2(const Vector2& vec); Vector2(const Vector2& vec) = default; explicit Vector2(const Vector3& vec); explicit Vector2(const Vector4& vec); ~Vector2() = default; T AbsDotProduct(const Vector2& vec) const; RadianAngle AngleBetween(const Vector2& vec) const; template U Distance(const Vector2& vec) const; T DotProduct(const Vector2& vec) const; T GetLength() const; float GetLengthf() const; Vector2 GetNormal(T* length = nullptr) const; T GetSquaredLength() const; Vector2& MakeUnit(); Vector2& MakeUnitX(); Vector2& MakeUnitY(); Vector2& MakeZero(); Vector2& Maximize(const Vector2& vec); Vector2& Minimize(const Vector2& vec); Vector2& Normalize(T* length = nullptr); Vector2& Set(T X, T Y); Vector2& Set(T scale); Vector2& Set(const T* vec); Vector2& Set(const Vector3& vec); Vector2& Set(const Vector4& vec); template Vector2& Set(const Vector2& vec); T SquaredDistance(const Vector2& vec) const; std::string ToString() const; T& operator[](std::size_t i); T operator[](std::size_t i) const; const Vector2& operator+() const; Vector2 operator-() const; Vector2 operator+(const Vector2& vec) const; Vector2 operator-(const Vector2& vec) const; Vector2 operator*(const Vector2& vec) const; Vector2 operator*(T scale) const; Vector2 operator/(const Vector2& vec) const; Vector2 operator/(T scale) const; Vector2& operator=(const Vector2& other) = default; Vector2& operator+=(const Vector2& vec); Vector2& operator-=(const Vector2& vec); Vector2& operator*=(const Vector2& vec); Vector2& operator*=(T scale); Vector2& operator/=(const Vector2& vec); Vector2& operator/=(T scale); bool operator==(const Vector2& vec) const; bool operator!=(const Vector2& vec) const; bool operator<(const Vector2& vec) const; bool operator<=(const Vector2& vec) const; bool operator>(const Vector2& vec) const; bool operator>=(const Vector2& vec) const; template static U Distance(const Vector2& vec1, const Vector2& vec2); static T DotProduct(const Vector2& vec1, const Vector2& vec2); static Vector2 Lerp(const Vector2& from, const Vector2& to, T interpolation); static Vector2 Normalize(const Vector2& vec); static Vector2 Unit(); static Vector2 UnitX(); static Vector2 UnitY(); static Vector2 Zero(); T x, y; }; using Vector2d = Vector2; using Vector2f = Vector2; using Vector2i = Vector2; using Vector2ui = Vector2; using Vector2i32 = Vector2; using Vector2i64 = Vector2; using Vector2ui32 = Vector2; using Vector2ui64 = Vector2; template bool Serialize(SerializationContext& context, const Vector2& vector, TypeTag>); template bool Unserialize(SerializationContext& context, Vector2* vector, TypeTag>); } template std::ostream& operator<<(std::ostream& out, const Nz::Vector2& vec); template Nz::Vector2 operator*(T scale, const Nz::Vector2& vec); template Nz::Vector2 operator/(T scale, const Nz::Vector2& vec); namespace std { template struct hash>; } #include #endif // NAZARA_MATH_VECTOR2_HPP