// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Renderer module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include namespace Nz { inline RenderBufferView::RenderBufferView() : m_offset(0), m_size(0), m_buffer(nullptr) { } inline RenderBufferView::RenderBufferView(RenderBuffer* buffer) : RenderBufferView(buffer, 0, buffer->GetSize()) { } inline RenderBufferView::RenderBufferView(RenderBuffer* buffer, UInt64 offset, UInt64 size) : m_offset(offset), m_size(size), m_buffer(buffer) { } inline RenderBuffer* RenderBufferView::GetBuffer() const { return m_buffer; } inline UInt64 RenderBufferView::GetOffset() const { return m_offset; } inline UInt64 RenderBufferView::GetSize() const { return m_size; } inline RenderBufferView::operator bool() const { return m_buffer != nullptr; } inline bool RenderBufferView::operator==(const RenderBufferView& rhs) const { return m_buffer == rhs.m_buffer && m_offset == rhs.m_offset && m_size == rhs.m_size; } inline bool RenderBufferView::operator!=(const RenderBufferView& rhs) const { return !operator==(rhs); } } #include