// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Vulkan renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_VULKANRENDERER_VULKANTEXTURE_HPP #define NAZARA_VULKANRENDERER_VULKANTEXTURE_HPP #include #include #include #include #include namespace Nz { class NAZARA_VULKANRENDERER_API VulkanTexture : public Texture { public: VulkanTexture(Vk::Device& device, const TextureInfo& params); VulkanTexture(const VulkanTexture&) = delete; VulkanTexture(VulkanTexture&&) = delete; ~VulkanTexture(); bool Copy(const Texture& source, const Boxui& srcBox, const Vector3ui& dstPos) override; PixelFormat GetFormat() const override; inline VkImage GetImage() const; inline VkImageView GetImageView() const; UInt8 GetLevelCount() const override; Vector3ui GetSize(UInt8 level = 0) const override; ImageType GetType() const override; using Texture::Update; bool Update(const void* ptr, const Boxui& box, unsigned int srcWidth, unsigned int srcHeight, UInt8 level) override; void UpdateDebugName(std::string_view name) override; VulkanTexture& operator=(const VulkanTexture&) = delete; VulkanTexture& operator=(VulkanTexture&&) = delete; private: static void InitForFormat(PixelFormat pixelFormat, VkImageCreateInfo& createImage, VkImageViewCreateInfo& createImageView); VkImage m_image; VmaAllocation m_allocation; Vk::Device& m_device; Vk::ImageView m_imageView; TextureInfo m_params; }; } #include #endif // NAZARA_VULKANRENDERER_VULKANTEXTURE_HPP