// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Vulkan renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_VULKANRENDERER_WRAPPER_IMAGE_HPP #define NAZARA_VULKANRENDERER_WRAPPER_IMAGE_HPP #include #include namespace Nz { namespace Vk { class Image : public DeviceObject { friend DeviceObject; public: Image() = default; Image(const Image&) = delete; Image(Image&&) = default; ~Image() = default; bool BindImageMemory(VkDeviceMemory memory, VkDeviceSize offset = 0); VkMemoryRequirements GetMemoryRequirements() const; Image& operator=(const Image&) = delete; Image& operator=(Image&&) = delete; private: static inline VkResult CreateHelper(Device& device, const VkImageCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkImage* handle); static inline void DestroyHelper(Device& device, VkImage handle, const VkAllocationCallbacks* allocator); }; } } #include #endif // NAZARA_VULKANRENDERER_WRAPPER_IMAGE_HPP