// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - OpenGL Renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_UTILS_OPENGL_HPP #define NAZARA_UTILS_OPENGL_HPP #include #include #include #include #include #include namespace Nz { inline GLenum ToOpenGL(ShaderStageType stageType); //NAZARA_OPENGLRENDERER_API std::string TranslateOpenGLError(GLenum code); } #include #endif // NAZARA_UTILS_OPENGL_HPP