// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Shader generator" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_SHADERWRITER_HPP #define NAZARA_SHADERWRITER_HPP #include #include #include namespace Nz { class ShaderAst; class NAZARA_SHADER_API ShaderWriter { public: ShaderWriter() = default; ShaderWriter(const ShaderWriter&) = default; ShaderWriter(ShaderWriter&&) = default; virtual ~ShaderWriter(); virtual std::string Generate(const ShaderAst& shader) = 0; }; } #endif // NAZARA_SHADERWRITER_HPP