// Copyright (C) 2012 Jérôme Leclercq // This file is part of the "Nazara Engine - Core module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include #include #include NzThreadImpl::NzThreadImpl(NzFunctor* functor) { int error = pthread_create(&m_handle, nullptr, &NzThreadImpl::ThreadProc, functor); if (error != 0) NazaraInternalError("Failed to create thread: " + NzGetLastSystemError()); } void NzThreadImpl::Detach() { // http://stackoverflow.com/questions/418742/is-it-reasonable-to-call-closehandle-on-a-thread-before-it-terminates pthread_detach(&m_handle); } void NzThreadImpl::Join() { pthread_join(&m_handle, nullptr); } unsigned int __stdcall NzThreadImpl::ThreadProc(void* userdata) { NzFunctor* func = static_cast(userdata); func->Run(); delete func; /* En C++, il vaut mieux retourner depuis la fonction que de quitter le thread explicitement Source : http://msdn.microsoft.com/en-us/library/windows/desktop/ms682659(v=vs.85).aspx */ return 0; } void NzThreadImpl::Sleep(nzUInt32 time) { // code from SFML2 Unix SleepImpl.cpp source https://github.com/LaurentGomila/SFML/blob/master/src/SFML/System/Unix/SleepImpl.cpp // usleep is not reliable enough (it might block the // whole process instead of just the current thread) // so we must use pthread_cond_timedwait instead // this implementation is inspired from Qt nzUint64 usecs = time.asMicroseconds(); // get the current time timeval tv; gettimeofday(&tv, NULL); // construct the time limit (current time + time to wait) timespec ti; ti.tv_nsec = (tv.tv_usec + (usecs % 1000000)) * 1000; ti.tv_sec = tv.tv_sec + (usecs / 1000000) + (ti.tv_nsec / 1000000000); ti.tv_nsec %= 1000000000; // create a mutex and thread condition pthread_mutex_t mutex; pthread_mutex_init(&mutex, 0); pthread_cond_t condition; pthread_cond_init(&condition, 0); // wait... pthread_mutex_lock(&mutex); pthread_cond_timedwait(&condition, &mutex, &ti); pthread_mutex_unlock(&mutex); // destroy the mutex and condition pthread_cond_destroy(&condition); pthread_mutex_destroy(&mutex); }