// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Development Kit" // For conditions of distribution and use, see copyright notice in Prerequisites.hpp #pragma once #ifndef NDK_APPLICATION_HPP #define NDK_APPLICATION_HPP #include #include #include #include #include #include #include #ifndef NDK_SERVER #include #include #endif namespace Ndk { class NDK_API Application { public: inline Application(); Application(int argc, char* argv[]); Application(const Application&) = delete; Application(Application&&) = delete; inline ~Application(); #ifndef NDK_SERVER template T& AddWindow(Args&&... args); #endif template World& AddWorld(Args&&... args); inline const std::set& GetOptions() const; inline const std::map& GetParameters() const; inline float GetUpdateTime() const; inline bool HasOption(const std::string& option) const; inline bool HasParameter(const std::string& key, std::string* value) const; #ifndef NDK_SERVER inline bool IsConsoleEnabled() const; inline bool IsFPSCounterEnabled() const; #endif bool Run(); #ifndef NDK_SERVER inline void MakeExitOnLastWindowClosed(bool exitOnClosedWindows); #endif inline void Quit(); Application& operator=(const Application&) = delete; Application& operator=(Application&&) = delete; inline static Application* Instance(); private: #ifndef NDK_SERVER struct WindowInfo { inline WindowInfo(std::unique_ptr&& window); std::unique_ptr window; }; std::vector m_windows; #endif std::map m_parameters; std::set m_options; std::list m_worlds; Nz::Clock m_updateClock; #ifndef NDK_SERVER bool m_exitOnClosedWindows; #endif bool m_shouldQuit; float m_updateTime; static Application* s_application; }; } #include #endif // NDK_APPLICATION_HPP