// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include namespace Nz { inline const TextureRef& TextureBackground::GetTexture() const { return m_texture; } inline void TextureBackground::SetTexture(TextureRef texture) { NazaraAssert(!texture || texture->IsValid(), "Invalid texture"); m_texture = std::move(texture); } template TextureBackgroundRef TextureBackground::New(Args&&... args) { std::unique_ptr object(new TextureBackground(std::forward(args)...)); object->SetPersistent(false); return object.release(); } } #include