// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - OpenGL Renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include namespace Nz::GL { inline Context::Context(const OpenGLDevice* device) : m_vaoCache(*this), m_device(device) { } inline const OpenGLDevice* Context::GetDevice() const { return m_device; } inline ExtensionStatus Context::GetExtensionStatus(Extension extension) const { return m_extensionStatus[UnderlyingCast(extension)]; } inline GLFunction Context::GetFunctionByIndex(std::size_t funcIndex) const { assert(funcIndex < m_originalFunctionPointer.size()); return m_originalFunctionPointer[funcIndex]; } inline const OpenGLVaoCache& Context::GetVaoCache() const { return m_vaoCache; } inline const ContextParams& Context::GetParams() const { return m_params; } inline bool Context::IsExtensionSupported(Extension extension) const { return GetExtensionStatus(extension) != ExtensionStatus::NotSupported; } inline bool Context::IsExtensionSupported(const std::string& extension) const { return m_supportedExtensions.find(extension) != m_supportedExtensions.end(); } inline void Context::NotifyBufferDestruction(GLuint buffer) const { for (GLuint& boundBuffer : m_state.bufferTargets) { if (boundBuffer == buffer) boundBuffer = 0; } } inline void Context::NotifyProgramDestruction(GLuint program) const { if (m_state.boundProgram == program) m_state.boundProgram = 0; } inline void Context::NotifySamplerDestruction(GLuint sampler) const { for (auto& unit : m_state.textureUnits) { if (unit.sampler == sampler) unit.sampler = 0; } } inline void Context::NotifyTextureDestruction(GLuint texture) const { for (auto& unit : m_state.textureUnits) { for (GLuint& boundTexture : unit.textureTargets) { if (boundTexture == texture) boundTexture = 0; } } } inline void Context::NotifyVertexArrayDestruction(GLuint vao) const { if (m_state.boundVertexArray == vao) m_state.boundVertexArray = 0; } } #include