// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Utility module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_VERTEXBUFFER_HPP #define NAZARA_VERTEXBUFFER_HPP #include #include #include #include #include #include namespace Nz { class VertexBuffer; using VertexBufferConstRef = ObjectRef; using VertexBufferRef = ObjectRef; class NAZARA_UTILITY_API VertexBuffer : public RefCounted { public: VertexBuffer() = default; VertexBuffer(VertexDeclarationConstRef vertexDeclaration, BufferRef buffer); VertexBuffer(VertexDeclarationConstRef vertexDeclaration, BufferRef buffer, UInt32 offset, UInt32 size); VertexBuffer(VertexDeclarationConstRef vertexDeclaration, UInt32 length, DataStorage storage, BufferUsageFlags usage); VertexBuffer(const VertexBuffer& vertexBuffer); VertexBuffer(VertexBuffer&&) = delete; ~VertexBuffer(); bool Fill(const void* data, UInt32 startVertex, UInt32 length); bool FillRaw(const void* data, UInt32 offset, UInt32 size); inline const BufferRef& GetBuffer() const; inline UInt32 GetEndOffset() const; inline UInt32 GetStartOffset() const; inline UInt32 GetStride() const; inline UInt32 GetVertexCount() const; inline const VertexDeclarationConstRef& GetVertexDeclaration() const; inline bool IsValid() const; void* Map(BufferAccess access, UInt32 startVertex = 0, UInt32 length = 0); void* Map(BufferAccess access, UInt32 startVertex = 0, UInt32 length = 0) const; void* MapRaw(BufferAccess access, UInt32 offset = 0, UInt32 size = 0); void* MapRaw(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) const; void Reset(); void Reset(VertexDeclarationConstRef vertexDeclaration, BufferRef buffer); void Reset(VertexDeclarationConstRef vertexDeclaration, BufferRef buffer, UInt32 offset, UInt32 size); void Reset(VertexDeclarationConstRef vertexDeclaration, UInt32 length, DataStorage storage, BufferUsageFlags usage); void Reset(const VertexBuffer& vertexBuffer); void SetVertexDeclaration(VertexDeclarationConstRef vertexDeclaration); void Unmap() const; VertexBuffer& operator=(const VertexBuffer& vertexBuffer); VertexBuffer& operator=(VertexBuffer&&) = delete; template static VertexBufferRef New(Args&&... args); // Signals: NazaraSignal(OnVertexBufferRelease, const VertexBuffer* /*vertexBuffer*/); private: BufferRef m_buffer; UInt32 m_endOffset; UInt32 m_startOffset; UInt32 m_vertexCount; VertexDeclarationConstRef m_vertexDeclaration; }; } #include #endif // NAZARA_VERTEXBUFFER_HPP