// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Vulkan renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_VULKANRENDERER_VULKANRENDERPASS_HPP #define NAZARA_VULKANRENDERER_VULKANRENDERPASS_HPP #include #include #include #include #include #include namespace Nz { class NAZARA_VULKANRENDERER_API VulkanRenderPass final : public RenderPass { public: VulkanRenderPass(Vk::Device& device, std::vector attachments, std::vector subpassDescriptions, std::vector subpassDependencies); VulkanRenderPass(const VulkanRenderPass&) = delete; VulkanRenderPass(VulkanRenderPass&&) noexcept = default; ~VulkanRenderPass(); inline Vk::RenderPass& GetRenderPass(); inline const Vk::RenderPass& GetRenderPass() const; VulkanRenderPass& operator=(const VulkanRenderPass&) = delete; VulkanRenderPass& operator=(VulkanRenderPass&&) noexcept = default; NazaraSignal(OnRenderPassRelease, const VulkanRenderPass* /*renderPass*/); private: Vk::RenderPass m_renderPass; }; } #include #endif // NAZARA_VULKANRENDERER_VULKANRENDERPASS_HPP