// Copyright (C) 2014 Jérôme Leclercq // This file is part of the "Nazara Engine - Core module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include void NzPrimitiveList::AddBox(const NzVector3f& lengths, const NzVector3ui& subdivision, const NzMatrix4f& transformMatrix) { m_primitives.push_back(NzPrimitive::Box(lengths, subdivision, transformMatrix)); } void NzPrimitiveList::AddBox(const NzVector3f& lengths, const NzVector3ui& subdivision, const NzVector3f& position, const NzQuaternionf& rotation) { m_primitives.push_back(NzPrimitive::Box(lengths, subdivision, position, rotation)); } void NzPrimitiveList::AddCone(float length, float radius, unsigned int subdivision, const NzMatrix4f& transformMatrix) { m_primitives.push_back(NzPrimitive::Cone(length, radius, subdivision, transformMatrix)); } void NzPrimitiveList::AddCone(float length, float radius, unsigned int subdivision, const NzVector3f& position, const NzQuaternionf& rotation) { m_primitives.push_back(NzPrimitive::Cone(length, radius, subdivision, position, rotation)); } void NzPrimitiveList::AddCubicSphere(float size, unsigned int subdivision, const NzMatrix4f& transformMatrix) { m_primitives.push_back(NzPrimitive::CubicSphere(size, subdivision, transformMatrix)); } void NzPrimitiveList::AddCubicSphere(float size, unsigned int subdivision, const NzVector3f& position, const NzQuaternionf& rotation) { m_primitives.push_back(NzPrimitive::CubicSphere(size, subdivision, position, rotation)); } void NzPrimitiveList::AddIcoSphere(float size, unsigned int recursionLevel, const NzMatrix4f& transformMatrix) { m_primitives.push_back(NzPrimitive::IcoSphere(size, recursionLevel, transformMatrix)); } void NzPrimitiveList::AddIcoSphere(float size, unsigned int recursionLevel, const NzVector3f& position, const NzQuaternionf& rotation) { m_primitives.push_back(NzPrimitive::IcoSphere(size, recursionLevel, position, rotation)); } void NzPrimitiveList::AddPlane(const NzVector2f& size, const NzVector2ui& subdivision, const NzMatrix4f& transformMatrix) { m_primitives.push_back(NzPrimitive::Plane(size, subdivision, transformMatrix)); } void NzPrimitiveList::AddPlane(const NzVector2f& size, const NzVector2ui& subdivision, const NzPlanef& planeInfo) { m_primitives.push_back(NzPrimitive::Plane(size, subdivision, planeInfo)); } void NzPrimitiveList::AddPlane(const NzVector2f& size, const NzVector2ui& subdivision, const NzVector3f& position, const NzQuaternionf& rotation) { m_primitives.push_back(NzPrimitive::Plane(size, subdivision, position, rotation)); } void NzPrimitiveList::AddUVSphere(float size, unsigned int sliceCount, unsigned int stackCount, const NzMatrix4f& transformMatrix) { m_primitives.push_back(NzPrimitive::UVSphere(size, sliceCount, stackCount, transformMatrix)); } void NzPrimitiveList::AddUVSphere(float size, unsigned int sliceCount, unsigned int stackCount, const NzVector3f& position, const NzQuaternionf& rotation) { m_primitives.push_back(NzPrimitive::UVSphere(size, sliceCount, stackCount, position, rotation)); } NzPrimitive& NzPrimitiveList::GetPrimitive(unsigned int i) { #if NAZARA_CORE_SAFE if (i >= m_primitives.size()) { NazaraError("Primitive index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_primitives.size()) + ')'); static NzPrimitive dummy; return dummy; } #endif return m_primitives[i]; } const NzPrimitive& NzPrimitiveList::GetPrimitive(unsigned int i) const { #if NAZARA_CORE_SAFE if (i >= m_primitives.size()) { NazaraError("Primitive index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_primitives.size()) + ')'); static NzPrimitive dummy; return dummy; } #endif return m_primitives[i]; } unsigned int NzPrimitiveList::GetSize() const { return m_primitives.size(); } NzPrimitive& NzPrimitiveList::operator()(unsigned int i) { return GetPrimitive(i); } const NzPrimitive& NzPrimitiveList::operator()(unsigned int i) const { return GetPrimitive(i); }