# Thanks A special thank you to all those who may have contributed directly or indirectly to this project. We can mention: - **RafBill** and **Raakz:** Finding bugs and/or testing. - **Fissal "DrFisher" Hannoun**: Helped a lot in architecture design. - **Alexandre "Danman" Janniaux**: Helped making the POSIX implementation and macOS port. - **Youri "Gawaboumga" Hubaut**: Improving the whole project by making the documentation, improving the code, and more. - **Rémi "overdrivr" Bèges**: Made the (now-removed) Noise module. - **ImperatorS79**: Helped with macOS and MinGW port. ## Additional thanks Nazara renderer is based on [Vulkan](https://www.vulkan.org) and [OpenGL](https://www.opengl.org) (as a fallback). Nazara also uses the following libraries at its core and for external tools, we thank their respective authors and contributors: **Nazara modules**: - [chipmunk2d](https://chipmunk-physics.net/): A fast and lightweight 2D game physics library. - [cxxopts](https://github.com/jarro2783/cxxopts): Lightweight C++ command line option parser - [dr_wav](https://github.com/mackron/dr_libs): Single file audio decoding libraries for C/C++. - [entt](https://github.com/skypjack/entt): Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more. - [fmt](https://fmt.dev): fmt is an open-source formatting library for C++. It can be used as a safe and fast alternative to (s)printf and iostreams. - [freetype](https://www.freetype.org): A freely available software library to render fonts. - [frozen](https://github.com/serge-sans-paille/frozen): A header-only, constexpr alternative to gperf for C++14 users - [kiwisolver](https://kiwisolver.readthedocs.io/en/latest/): Efficient C++ implementation of the Cassowary constraint solving algorithm - [libflac](https://xiph.org/flac): Free Lossless Audio Codec - [libsdl](https://www.libsdl.org/): Simple DirectMedia Layer - [libvorbis](https://xiph.org/vorbis): Reference implementation of the Ogg Vorbis audio format. - [minimp3](https://github.com/lieff/minimp3): Minimalistic MP3 decoder single header library - [newtondynamics](http://newtondynamics.com): Newton Dynamics is an integrated solution for real time simulation of physics environments. - [openal-soft](https://openal-soft.org): OpenAL Soft is a software implementation of the OpenAL 3D audio API. - [stb](https://github.com/nothings/stb): single-file public domain (or MIT licensed) libraries for C/C++ - [utfcpp](https://github.com/nemtrif/utfcpp): UTF-8 with C++ in a Portable Way - [vma](https://gpuopen.com/vulkan-memory-allocator/): The industry-leading, open source, memory allocation library for the Vulkan® API. **Assimp plugin**: - [assimp](https://assimp.org): Portable Open-Source library to import various well-known 3D model formats in a uniform manner. **Shader node editor**: - [nodeeditor](https://github.com/paceholder/nodeeditor): Qt Node Editor. Dataflow programming framework - [Qt](https://www.qt.io): Qt is the faster, smarter way to create innovative devices, modern UIs & applications for multiple screens. Cross-platform software development at its best. **Unit tests**: - [catch2](https://github.com/catchorg/Catch2): Catch2 is a multi-paradigm test framework for C++. which also supports Objective-C (and maybe C). - [glslang](https://github.com/KhronosGroup/glslang/): Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator. - [spirv-tools](https://github.com/KhronosGroup/SPIRV-Tools/): SPIR-V Tools