// Copyright (C) 2014 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_COLORBACKGROUND_HPP #define NAZARA_COLORBACKGROUND_HPP #include #include #include #include class NAZARA_API NzColorBackground : public NzAbstractBackground { public: NzColorBackground(const NzColor& color = NzColor::Black); void Draw(const NzScene* scene) const; nzBackgroundType GetBackgroundType() const; NzColor GetColor() const; void SetColor(const NzColor& color); private: NzColor m_color; NzUberShaderConstRef m_uberShader; const NzUberShaderInstance* m_uberShaderInstance; int m_materialDiffuseUniform; int m_vertexDepthUniform; }; #endif // NAZARA_COLORBACKGROUND_HPP