# Thanks A special thank you to all those who may have contributed directly or indirectly to this project. We can mention: - **RafBill** and **Raakz:** Finding bugs and/or testing. - **Fissal "DrFisher" Hannoun**: Helping a lot in architecture design. - **Alexandre "Danman" Janniaux**: Helping making the POSIX implementation. - **Youri "Gawaboumga" Hubaut**: Improving the whole project by making the documentation, improving the code, and more. - **Rémi "overdrivr" Bèges**: Made the Noise module. ## Additional thanks This engine also uses different projects, we obviously thank their respective authors and contributors: - [Assimp](http://www.assimp.org/): Model loader. - [Catch2](https://github.com/catchorg/Catch2): Test framework for C++. - [Chimpmunk](http://chipmunk-physics.net/): Physics engine for 2D. - [Freetype](https://www.freetype.org/): Font rendering library. - [Lua](https://www.lua.org/): Scripting library. - [Netwon](http://newtondynamics.com/forum/newton.php): Physics engine for 3D. - [Sndfile](http://www.mega-nerd.com/libsndfile/): Audio loader. - [Stb](https://github.com/nothings/stb): Image loader. - [Utfcpp](http://utfcpp.sourceforge.net/): UTF-8 handler. - [OpenAL](https://www.openal.org/): Audio API specification. - [OpenGL](https://www.khronos.org/opengl/): Graphics API specification. - [Vulkan](https://www.khronos.org/vulkan/): New graphics API specification which replaced OpenGL.