// Copyright (C) 2014 Jérôme Leclercq // This file is part of the "Nazara Engine - Core module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_PRIMITIVELIST_HPP #define NAZARA_PRIMITIVELIST_HPP #include #include #include class NAZARA_API NzPrimitiveList { public: NzPrimitiveList() = default; ~NzPrimitiveList() = default; void AddBox(const NzVector3f& lengths, const NzVector3ui& subdivision = NzVector3ui(0U), const NzMatrix4f& transformMatrix = NzMatrix4f::Identity()); void AddBox(const NzVector3f& lengths, const NzVector3ui& subdivision, const NzVector3f& position, const NzQuaternionf& rotation = NzQuaternionf::Identity()); void AddCone(float length, float radius, unsigned int subdivision = 4, const NzMatrix4f& transformMatrix = NzMatrix4f::Identity()); void AddCone(float length, float radius, unsigned int subdivision, const NzVector3f& position, const NzQuaternionf& rotation = NzQuaternionf::Identity()); void AddCubicSphere(float size, unsigned int subdivision = 4, const NzMatrix4f& transformMatrix = NzMatrix4f::Identity()); void AddCubicSphere(float size, unsigned int subdivision, const NzVector3f& position, const NzQuaternionf& rotation = NzQuaternionf::Identity()); void AddIcoSphere(float size, unsigned int recursionLevel = 3, const NzMatrix4f& transformMatrix = NzMatrix4f::Identity()); void AddIcoSphere(float size, unsigned int recursionLevel, const NzVector3f& position, const NzQuaternionf& rotation = NzQuaternionf::Identity()); void AddPlane(const NzVector2f& size, const NzVector2ui& subdivision, const NzMatrix4f& transformMatrix = NzMatrix4f::Identity()); void AddPlane(const NzVector2f& size, const NzVector2ui& subdivision, const NzPlanef& planeInfo); void AddPlane(const NzVector2f& size, const NzVector2ui& subdivision, const NzVector3f& position, const NzQuaternionf& rotation = NzQuaternionf::Identity()); void AddUVSphere(float size, unsigned int sliceCount = 4, unsigned int stackCount = 4, const NzMatrix4f& transformMatrix = NzMatrix4f::Identity()); void AddUVSphere(float size, unsigned int sliceCount, unsigned int stackCount, const NzVector3f& position, const NzQuaternionf& rotation = NzQuaternionf::Identity()); NzPrimitive& GetPrimitive(unsigned int i); const NzPrimitive& GetPrimitive(unsigned int i) const; unsigned int GetSize() const; NzPrimitive& operator()(unsigned int i); const NzPrimitive& operator()(unsigned int i) const; private: std::vector m_primitives; }; #endif // NAZARA_PRIMITIVELIST_HPP