// Copyright (C) 2014 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_ABSTRACTVIEWER_HPP #define NAZARA_ABSTRACTVIEWER_HPP #include #include #include #include #include class NzRenderTarget; class NzScene; class NAZARA_API NzAbstractViewer { public: NzAbstractViewer() = default; virtual ~NzAbstractViewer(); virtual void ApplyView() const = 0; virtual float GetAspectRatio() const = 0; virtual NzVector3f GetEyePosition() const = 0; virtual NzVector3f GetForward() const = 0; virtual const NzFrustumf& GetFrustum() const = 0; virtual const NzMatrix4f& GetProjectionMatrix() const = 0; virtual const NzRenderTarget* GetTarget() const = 0; virtual const NzMatrix4f& GetViewMatrix() const = 0; virtual const NzRecti& GetViewport() const = 0; virtual float GetZFar() const = 0; virtual float GetZNear() const = 0; }; #endif // NAZARA_ABSTRACTVIEWER_HPP