// Copyright (C) 2012 Jérôme Leclercq // This file is part of the "Nazara Engine - Renderer module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_RENDERER_HPP #define NAZARA_RENDERER_HPP #include #include #include #include #include #include #include class NzColor; class NzContext; class NzIndexBuffer; class NzRenderTarget; class NzShader; class NzVertexBuffer; class NzVertexDeclaration; class NAZARA_API NzRenderer { public: NzRenderer() = delete; ~NzRenderer() = delete; static void Clear(unsigned long flags = nzRendererClear_Color | nzRendererClear_Depth); static void DrawIndexedPrimitives(nzPrimitiveType primitive, unsigned int firstIndex, unsigned int indexCount); static void DrawPrimitives(nzPrimitiveType primitive, unsigned int firstVertex, unsigned int vertexCount); static void Enable(nzRendererParameter parameter, bool enable); //static NzMatrix4f GetMatrix(nzMatrixCombination combination); static NzMatrix4f GetMatrix(nzMatrixType type); static unsigned int GetMaxAnisotropyLevel(); static unsigned int GetMaxRenderTargets(); static unsigned int GetMaxTextureUnits(); static float GetPointSize(); static NzShader* GetShader(); static NzRenderTarget* GetTarget(); static NzRectui GetViewport(); static bool HasCapability(nzRendererCap capability); static bool Initialize(); static bool IsInitialized(); static void SetBlendFunc(nzBlendFunc src, nzBlendFunc dest); static void SetClearColor(const NzColor& color); static void SetClearColor(nzUInt8 r, nzUInt8 g, nzUInt8 b, nzUInt8 a = 255); static void SetClearDepth(double depth); static void SetClearStencil(unsigned int value); static void SetFaceCulling(nzFaceCulling cullingMode); static void SetFaceFilling(nzFaceFilling fillingMode); static bool SetIndexBuffer(const NzIndexBuffer* indexBuffer); static void SetMatrix(nzMatrixType type, const NzMatrix4f& matrix); static void SetPointSize(float size); static bool SetShader(NzShader* shader); static void SetStencilCompareFunction(nzRendererComparison compareFunc); static void SetStencilFailOperation(nzStencilOperation failOperation); static void SetStencilMask(nzUInt32 mask); static void SetStencilPassOperation(nzStencilOperation passOperation); static void SetStencilReferenceValue(unsigned int refValue); static void SetStencilZFailOperation(nzStencilOperation zfailOperation); static bool SetTarget(NzRenderTarget* target); static bool SetVertexBuffer(const NzVertexBuffer* vertexBuffer); static bool SetVertexDeclaration(const NzVertexDeclaration* vertexDeclaration); static void SetViewport(const NzRectui& viewport); static void Uninitialize(); private: static bool EnsureStateUpdate(); static unsigned int s_moduleReferenceCouter; }; #endif // NAZARA_RENDERER_HPP