// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Physics3D module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include namespace Nz { inline bool Constraint3D::IsBodyCollisionEnabled() const { return m_bodyCollisionEnabled; } template T* Constraint3D::GetConstraint() { return SafeCast(m_constraint.get()); } template const T* Constraint3D::GetConstraint() const { return SafeCast(m_constraint.get()); } } #include