// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Renderer module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include namespace Nz { RenderTarget::~RenderTarget() { OnRenderTargetRelease(this); } bool RenderTarget::IsActive() const { return Renderer::GetTarget() == this; } bool RenderTarget::SetActive(bool active) { if (active) return Renderer::SetTarget(this); else if (Renderer::GetTarget() == this) return Renderer::SetTarget(nullptr); return true; } void RenderTarget::Desactivate() const { // Seuls les target sans contextes (ex: RenderTexture) nécessitent une désactivation } }