// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - Vulkan Renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include #include namespace Nz { namespace Vk { inline Queue::Queue() : m_handle(VK_NULL_HANDLE), m_lastErrorCode(VkResult::VK_SUCCESS) { } inline Queue::Queue(Device& device, VkQueue queue) : m_device(&device), m_handle(queue), m_lastErrorCode(VkResult::VK_SUCCESS) { } inline Device& Queue::GetDevice() const { return *m_device; } inline VkResult Queue::GetLastErrorCode() const { return m_lastErrorCode; } inline bool Queue::Present(const VkPresentInfoKHR& presentInfo) const { m_lastErrorCode = m_device->vkQueuePresentKHR(m_handle, &presentInfo); if (m_lastErrorCode != VkResult::VK_SUCCESS) { NazaraError("Failed to present queue: " + TranslateVulkanError(m_lastErrorCode)); return false; } return true; } inline bool Queue::Present(VkSwapchainKHR swapchain, UInt32 imageIndex, VkSemaphore waitSemaphore) const { VkPresentInfoKHR presentInfo = { VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, nullptr, (waitSemaphore) ? 1U : 0U, &waitSemaphore, 1U, &swapchain, &imageIndex, nullptr }; return Present(presentInfo); } inline bool Queue::Submit(VkCommandBuffer commandBuffer, VkSemaphore waitSemaphore, VkPipelineStageFlags waitStage, VkSemaphore signalSemaphore, VkFence signalFence) const { return Submit(1U, &commandBuffer, waitSemaphore, waitStage, signalSemaphore, signalFence); } inline bool Queue::Submit(UInt32 commandBufferCount, const VkCommandBuffer* commandBuffers, VkSemaphore waitSemaphore, VkPipelineStageFlags waitStage, VkSemaphore signalSemaphore, VkFence signalFence) const { VkSubmitInfo submitInfo = { VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, (waitSemaphore) ? 1U : 0U, &waitSemaphore, &waitStage, commandBufferCount, commandBuffers, (signalSemaphore) ? 1U : 0U, &signalSemaphore }; return Submit(submitInfo, signalFence); } inline bool Queue::Submit(const VkSubmitInfo& submit, VkFence signalFence) const { return Submit(1, &submit, signalFence); } inline bool Queue::Submit(UInt32 submitCount, const VkSubmitInfo* submits, VkFence signalFence) const { m_lastErrorCode = m_device->vkQueueSubmit(m_handle, submitCount, submits, signalFence); if (m_lastErrorCode != VkResult::VK_SUCCESS) { NazaraError("Failed to submit queue: " + TranslateVulkanError(m_lastErrorCode)); return false; } return true; } inline bool Queue::WaitIdle() const { m_lastErrorCode = m_device->vkQueueWaitIdle(m_handle); if (m_lastErrorCode != VkResult::VK_SUCCESS) { NazaraError("Failed to wait for queue: " + TranslateVulkanError(m_lastErrorCode)); return false; } return true; } inline Queue& Queue::operator=(Queue&& queue) { m_device = std::move(queue.m_device); m_handle = queue.m_handle; m_lastErrorCode = queue.m_lastErrorCode; return *this; } inline Queue::operator VkQueue() { return m_handle; } } } #include