// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - Vulkan Renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include namespace Nz { namespace Vk { inline bool Semaphore::Create(Device& device, VkSemaphoreCreateFlags flags, const VkAllocationCallbacks* allocator) { VkSemaphoreCreateInfo createInfo = { VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, flags }; return Create(device, createInfo, allocator); } inline VkResult Semaphore::CreateHelper(Device& device, const VkSemaphoreCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkSemaphore* handle) { return device.vkCreateSemaphore(device, createInfo, allocator, handle); } inline void Semaphore::DestroyHelper(Device& device, VkSemaphore handle, const VkAllocationCallbacks* allocator) { return device.vkDestroySemaphore(device, handle, allocator); } } } #include