// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - Vulkan Renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_VULKANRENDERER_VKSWAPCHAIN_HPP #define NAZARA_VULKANRENDERER_VKSWAPCHAIN_HPP #include #include #include namespace Nz { namespace Vk { class Swapchain : public DeviceObject { friend DeviceObject; public: struct Buffer; Swapchain() = default; Swapchain(const Swapchain&) = delete; Swapchain(Swapchain&&) = default; ~Swapchain() = default; inline bool AcquireNextImage(Nz::UInt64 timeout, VkSemaphore semaphore, VkFence fence, UInt32* imageIndex) const; inline bool Create(Device& device, const VkSwapchainCreateInfoKHR& createInfo, const VkAllocationCallbacks* allocator = nullptr); inline const Buffer& GetBuffer(UInt32 index) const; inline const std::vector& GetBuffers() const; inline UInt32 GetBufferCount() const; inline bool IsSupported() const; Swapchain& operator=(const Swapchain&) = delete; Swapchain& operator=(Swapchain&&) = delete; struct Buffer { VkImage image; ImageView view; }; private: static inline VkResult CreateHelper(Device& device, const VkSwapchainCreateInfoKHR* createInfo, const VkAllocationCallbacks* allocator, VkSwapchainKHR* handle); static inline void DestroyHelper(Device& device, VkSwapchainKHR handle, const VkAllocationCallbacks* allocator); std::vector m_buffers; }; } } #include #endif // NAZARA_VULKANRENDERER_VKSWAPCHAIN_HPP