// Copyright (C) 2017 Jérôme Leclercq // This file is part of the "Nazara Development Kit" // For conditions of distribution and use, see copyright notice in Prerequesites.hpp #pragma once #ifndef NDK_LUABINDING_RENDERER_HPP #define NDK_LUABINDING_RENDERER_HPP #include #include namespace Ndk { class NDK_API LuaBinding_Renderer : public LuaBinding_Base { public: LuaBinding_Renderer(LuaBinding& binding); ~LuaBinding_Renderer() = default; void Register(Nz::LuaInstance& instance) override; Nz::LuaClass texture; Nz::LuaClass textureLibrary; Nz::LuaClass textureManager; }; } #endif // NDK_LUABINDING_RENDERER_HPP