// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - OpenGL Renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_OPENGL_HPP #define NAZARA_OPENGL_HPP #include #include #include #include #include #include namespace Nz { class OpenGLDevice; class NAZARA_OPENGLRENDERER_API OpenGL { public: OpenGL() = delete; ~OpenGL() = delete; static bool Initialize(); static bool IsInitialized(); static void Uninitialize(); }; } #endif // NAZARA_OPENGL_HPP