// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - Renderer module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_OPENGLRENDERER_OPENGLCOMMANDBUFFERBUILDER_HPP #define NAZARA_OPENGLRENDERER_OPENGLCOMMANDBUFFERBUILDER_HPP #include #include #include #include namespace Nz { class OpenGLRenderPass; class NAZARA_OPENGLRENDERER_API OpenGLCommandBufferBuilder final : public CommandBufferBuilder { public: inline OpenGLCommandBufferBuilder(Vk::CommandBuffer& commandBuffer, std::size_t imageIndex = 0); OpenGLCommandBufferBuilder(const OpenGLCommandBufferBuilder&) = delete; OpenGLCommandBufferBuilder(OpenGLCommandBufferBuilder&&) noexcept = default; ~OpenGLCommandBufferBuilder() = default; void BeginDebugRegion(const std::string_view& regionName, const Nz::Color& color) override; void BeginRenderPass(const Framebuffer& framebuffer, const RenderPass& renderPass, Nz::Recti renderRect, std::initializer_list clearValues) override; void BindIndexBuffer(AbstractBuffer* indexBuffer, UInt64 offset = 0) override; void BindPipeline(const RenderPipeline& pipeline) override; void BindShaderBinding(const ShaderBinding& binding) override; void BindVertexBuffer(UInt32 binding, Nz::AbstractBuffer* vertexBuffer, UInt64 offset = 0) override; void CopyBuffer(const RenderBufferView& source, const RenderBufferView& target, UInt64 size, UInt64 sourceOffset = 0, UInt64 targetOffset = 0) override; void CopyBuffer(const UploadPool::Allocation& allocation, const RenderBufferView& target, UInt64 size, UInt64 sourceOffset = 0, UInt64 targetOffset = 0) override; void Draw(UInt32 vertexCount, UInt32 instanceCount = 1, UInt32 firstVertex = 0, UInt32 firstInstance = 0) override; void DrawIndexed(UInt32 indexCount, UInt32 instanceCount = 1, UInt32 firstVertex = 0, UInt32 firstInstance = 0) override; void EndDebugRegion() override; void EndRenderPass() override; inline Vk::CommandBuffer& GetCommandBuffer(); inline std::size_t GetMaxFramebufferCount() const; void PreTransferBarrier() override; void PostTransferBarrier() override; void SetScissor(Nz::Recti scissorRegion) override; void SetViewport(Nz::Recti viewportRegion) override; OpenGLCommandBufferBuilder& operator=(const OpenGLCommandBufferBuilder&) = delete; OpenGLCommandBufferBuilder& operator=(OpenGLCommandBufferBuilder&&) = delete; private: Vk::CommandBuffer& m_commandBuffer; const OpenGLRenderPass* m_currentRenderPass; std::size_t m_framebufferCount; std::size_t m_imageIndex; }; } #include #endif // NAZARA_OPENGLRENDERER_OPENGLCOMMANDBUFFERBUILDER_HPP