// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Shader module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_SHADER_FIELDOFFSETS_HPP #define NAZARA_SHADER_FIELDOFFSETS_HPP #include #include #include #include namespace Nz { class NAZARA_SHADER_API FieldOffsets { public: inline FieldOffsets(StructLayout layout); FieldOffsets(const FieldOffsets&) = default; FieldOffsets(FieldOffsets&&) = default; ~FieldOffsets() = default; std::size_t AddField(StructFieldType type); std::size_t AddFieldArray(StructFieldType type, std::size_t arraySize); std::size_t AddMatrix(StructFieldType cellType, unsigned int columns, unsigned int rows, bool columnMajor); std::size_t AddMatrixArray(StructFieldType cellType, unsigned int columns, unsigned int rows, bool columnMajor, std::size_t arraySize); std::size_t AddStruct(const FieldOffsets& fieldStruct); std::size_t AddStructArray(const FieldOffsets& fieldStruct, std::size_t arraySize); inline std::size_t GetAlignedSize() const; inline std::size_t GetLargestFieldAlignement() const; inline StructLayout GetLayout() const; inline std::size_t GetSize() const; FieldOffsets& operator=(const FieldOffsets&) = default; FieldOffsets& operator=(FieldOffsets&&) = default; static std::size_t GetAlignement(StructLayout layout, StructFieldType fieldType); static std::size_t GetCount(StructFieldType fieldType); static std::size_t GetSize(StructFieldType fieldType); private: std::size_t m_largestFieldAlignment; std::size_t m_offsetRounding; std::size_t m_size; StructLayout m_layout; }; } #include #endif // NAZARA_SHADER_FIELDOFFSETS_HPP