// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_DEFERREDFORWARDPASS_HPP #define NAZARA_DEFERREDFORWARDPASS_HPP #include #include class NzForwardRenderTechnique; class NAZARA_GRAPHICS_API NzDeferredForwardPass : public NzDeferredRenderPass { public: NzDeferredForwardPass(); virtual ~NzDeferredForwardPass(); void Initialize(NzDeferredRenderTechnique* technique); bool Process(const NzSceneData& sceneData, unsigned int workTexture, unsigned sceneTexture) const; protected: const NzForwardRenderTechnique* m_forwardTechnique; }; #endif // NAZARA_DEFERREDFORWARDPASS_HPP