// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Renderer module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_TEXTURE_HPP #define NAZARA_TEXTURE_HPP #include #include #include #include #include #include #include #include #include #include #include #include #include class NzTexture; using NzTextureConstRef = NzObjectRef; using NzTextureLibrary = NzObjectLibrary; using NzTextureManager = NzResourceManager; using NzTextureRef = NzObjectRef; struct NzTextureImpl; class NAZARA_RENDERER_API NzTexture : public NzAbstractImage, public NzRefCounted, public NzResource, NzNonCopyable { friend NzTextureLibrary; friend NzTextureManager; friend class NzRenderer; public: NzTexture() = default; NzTexture(nzImageType type, nzPixelFormat format, unsigned int width, unsigned int height, unsigned int depth = 1, nzUInt8 levelCount = 1); explicit NzTexture(const NzImage& image); ~NzTexture(); bool Create(nzImageType type, nzPixelFormat format, unsigned int width, unsigned int height, unsigned int depth = 1, nzUInt8 levelCount = 1); void Destroy(); bool Download(NzImage* image) const; bool EnableMipmapping(bool enable); void EnsureMipmapsUpdate() const; unsigned int GetDepth(nzUInt8 level = 0) const; nzPixelFormat GetFormat() const; unsigned int GetHeight(nzUInt8 level = 0) const; nzUInt8 GetLevelCount() const; nzUInt8 GetMaxLevel() const; unsigned int GetMemoryUsage() const; unsigned int GetMemoryUsage(nzUInt8 level) const; NzVector3ui GetSize(nzUInt8 level = 0) const; nzImageType GetType() const; unsigned int GetWidth(nzUInt8 level = 0) const; bool HasMipmaps() const; void InvalidateMipmaps(); bool IsValid() const; // Load bool LoadFromFile(const NzString& filePath, const NzImageParams& params = NzImageParams(), bool generateMipmaps = true); bool LoadFromImage(const NzImage& image, bool generateMipmaps = true); bool LoadFromMemory(const void* data, std::size_t size, const NzImageParams& params = NzImageParams(), bool generateMipmaps = true); bool LoadFromStream(NzInputStream& stream, const NzImageParams& params = NzImageParams(), bool generateMipmaps = true); // LoadArray bool LoadArrayFromFile(const NzString& filePath, const NzImageParams& imageParams = NzImageParams(), bool generateMipmaps = true, const NzVector2ui& atlasSize = NzVector2ui(2, 2)); bool LoadArrayFromImage(const NzImage& image, bool generateMipmaps = true, const NzVector2ui& atlasSize = NzVector2ui(2, 2)); bool LoadArrayFromMemory(const void* data, std::size_t size, const NzImageParams& imageParams = NzImageParams(), bool generateMipmaps = true, const NzVector2ui& atlasSize = NzVector2ui(2, 2)); bool LoadArrayFromStream(NzInputStream& stream, const NzImageParams& imageParams = NzImageParams(), bool generateMipmaps = true, const NzVector2ui& atlasSize = NzVector2ui(2, 2)); // LoadCubemap bool LoadCubemapFromFile(const NzString& filePath, const NzImageParams& imageParams = NzImageParams(), bool generateMipmaps = true, const NzCubemapParams& cubemapParams = NzCubemapParams()); bool LoadCubemapFromImage(const NzImage& image, bool generateMipmaps = true, const NzCubemapParams& params = NzCubemapParams()); bool LoadCubemapFromMemory(const void* data, std::size_t size, const NzImageParams& imageParams = NzImageParams(), bool generateMipmaps = true, const NzCubemapParams& cubemapParams = NzCubemapParams()); bool LoadCubemapFromStream(NzInputStream& stream, const NzImageParams& imageParams = NzImageParams(), bool generateMipmaps = true, const NzCubemapParams& cubemapParams = NzCubemapParams()); // LoadFace bool LoadFaceFromFile(nzCubemapFace face, const NzString& filePath, const NzImageParams& params = NzImageParams()); bool LoadFaceFromMemory(nzCubemapFace face, const void* data, std::size_t size, const NzImageParams& params = NzImageParams()); bool LoadFaceFromStream(nzCubemapFace face, NzInputStream& stream, const NzImageParams& params = NzImageParams()); bool SetMipmapRange(nzUInt8 minLevel, nzUInt8 maxLevel); bool Update(const NzImage& image, nzUInt8 level = 0); bool Update(const NzImage& image, const NzBoxui& box, nzUInt8 level = 0); bool Update(const NzImage& image, const NzRectui& rect, unsigned int z = 0, nzUInt8 level = 0); bool Update(const nzUInt8* pixels, unsigned int srcWidth = 0, unsigned int srcHeight = 0, nzUInt8 level = 0); bool Update(const nzUInt8* pixels, const NzBoxui& box, unsigned int srcWidth = 0, unsigned int srcHeight = 0, nzUInt8 level = 0); bool Update(const nzUInt8* pixels, const NzRectui& rect, unsigned int z = 0, unsigned int srcWidth = 0, unsigned int srcHeight = 0, nzUInt8 level = 0); // Fonctions OpenGL unsigned int GetOpenGLID() const; static bool IsFormatSupported(nzPixelFormat format); static bool IsMipmappingSupported(); static bool IsTypeSupported(nzImageType type); template static NzTextureRef New(Args&&... args); // Signals: NazaraSignal(OnTextureDestroy, const NzTexture* /*texture*/); NazaraSignal(OnTextureRelease, const NzTexture* /*texture*/); private: bool CreateTexture(bool proxy); static bool Initialize(); static void Uninitialize(); NzTextureImpl* m_impl = nullptr; static NzTextureLibrary::LibraryMap s_library; static NzTextureManager::ManagerMap s_managerMap; static NzTextureManager::ManagerParams s_managerParameters; }; #include #endif // NAZARA_TEXTURE_HPP