// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Renderer module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include namespace Nz { UberShaderInstancePreprocessor::UberShaderInstancePreprocessor(const Shader* shader) : UberShaderInstance(shader) { } UberShaderInstancePreprocessor::~UberShaderInstancePreprocessor() = default; bool UberShaderInstancePreprocessor::Activate() const { Renderer::SetShader(m_shader); return true; } }