// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Utility module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_SOFTWAREBUFFER_HPP #define NAZARA_SOFTWAREBUFFER_HPP #include #include namespace Nz { class SoftwareBuffer : public AbstractBuffer { public: SoftwareBuffer(Buffer* parent, BufferType type); ~SoftwareBuffer(); bool Create(unsigned int size, BufferUsage usage = BufferUsage_Static); void Destroy(); bool Fill(const void* data, unsigned int offset, unsigned int size, bool forceDiscard); bool IsHardware() const; void* Map(BufferAccess access, unsigned int offset = 0, unsigned int size = 0); bool Unmap(); private: UInt8* m_buffer; bool m_mapped; }; } #endif // NAZARA_SOFTWAREBUFFER_HPP