// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - Network module" // For conditions of distribution and use, see copyright notice in Config.hpp #include namespace Nz { /*! * \brief Gets the last error * \return Socket error */ inline SocketError AbstractSocket::GetLastError() const { return m_lastError; } /*! * \brief Gets the internal socket handle * \return Socket handle */ inline SocketHandle AbstractSocket::GetNativeHandle() const { return m_handle; } /*! * \brief Gets the internal state * \return Socket state */ inline SocketState AbstractSocket::GetState() const { return m_state; } /*! * \brief Gets the internal type * \return Socket type */ inline SocketType AbstractSocket::GetType() const { return m_type; } /*! * \brief Checks whether the blocking is enabled * \return true If successful */ inline bool AbstractSocket::IsBlockingEnabled() const { return m_isBlockingEnabled; } /*! * \brief Updates the state of the socket * * \param newState Next state for the socket */ inline void AbstractSocket::UpdateState(SocketState newState) { if (m_state != newState) { SocketState oldState = m_state; m_state = newState; OnStateChanged(this, oldState, newState); } } } #include