// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - OpenGL Renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include namespace Nz { inline OpenGLCommandBufferBuilder::OpenGLCommandBufferBuilder(OpenGLCommandBuffer& commandBuffer) : m_commandBuffer(commandBuffer) { } } #include